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Design Nonfiction

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Design Nonfiction Design Nonfiction

Design Nonfiction

Transformations in design practice between the Dotcom Crash and the rise of machine intelligence

As technology becomes more complex and opaque, how will we as designers understand its potential, do hands-on work, translate it into forms people can understand and use, and lead meaningful conversations with manufacturers and policymakers about its downstream implications? We are entering a new technology landscape shaped by artificial intelligence, advanced robotics and synthetic biology.

Historically, design has transformed and generated new disciplines during times of fast technological change. Through conversations led by Tellart, this project explores and documents transformations in design between the Dotcom Crash and the rise of machine intelligence. Through reflections on key projects from this period and interviews with a community of today’s top design practitioners, Design Nonfiction explores the future of design practice. It emphasises the timeless need to make the invisible visible and the immaterial tangible, in order to sketch and build with emerging technologies.

Kevin_Slavin
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Kevin Slavin

MIT Media Lab

Formerly Assistant Professor and Founder of Playful Systems Group at MIT Media Lab, Founding Chief Science and Technology Officer The Shed, Vice Chairman of Cooper Union Board of Trustees, Co-founder and Chairman of Area/Code, Adjunct Professor at Cooper Union, Adjunct Professor at NYU ITP.

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The_Digital_Revolution
54:21

The Digital Revolution

Compilation Part 1 of 4

Historically, design practice has transformed and generated new disciplines during times of fast technological change. In the early 2000s, the rapid spread of digital technologies drove designers to explore how to adapt 20th-century foundational design methods and tools to a new wave of invisible and intangible materials that promised to revolutionise material culture at every scale.

Molly_Wright_Steenson_Ph.D.
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Molly Wright Steenson Ph.D.

Carnegie Mellon University

Senior Associate Dean for Research, College of Fine Arts, Associate Professor in Ethics and Computational Technologies, Associate Professor, School of Design at Carnegie Mellon University. Formerly Assistant Professor at University of Wisconsin-Madison, Associate Professor at Interaction Design Institute Ivrea. Ph.D. from Princeton University in Architecture.

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The_“Immaterials”_Come_of_Age
56:19

The “Immaterials” Come of Age

Compilation Part 2 of 4

The evolution of Web, mobile and social media led to the emergence of new interdisciplinary design fields and communities. Designers sought ways to sketch with hardware and software, infusing interactivity into physical products and spaces. Today’s continuing advances in Physical Computing, Augmented and Virtual Reality promise to further blend the physical and digital while offering new ways for people to experience the world and each other.

Alexandra_Daisy_Ginsberg_Ph.D.
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Alexandra Daisy Ginsberg Ph.D.

Studio Alexandra Daisy Ginsberg

Artist, Director of Studio Alexandra Daisy Ginsberg Ltd., Design Fellow of Synthetic Aesthetics at University of Edinburgh and Stanford University, Author of Synthetic Aesthetics: Investigating Synthetic Biology’s Designs on Nature. Ph.D. from Royal College of Art in Design Interactions.

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The_Next_Revolution
57:08

The Next Revolution

Compilation Part 3 of 4

We now enter a new technology landscape shaped by advanced robotics, machine intelligence and synthetic biology. As technology becomes even more complex and opaque, how will designers experiment with it hands-on, in order to understand its potential and give it useful and culturally relevant form? Is this simply the next technology revolution, or are we now entering uncharted territory for design?

Rory_Hyde_Ph.D.
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Rory Hyde Ph.D.

Victoria & Albert Museum

Curator of Contemporary Architecture and Urbanism at Victoria & Albert Museum, Adjunct Senior Fellow at the University of Melbourne, Design Advocate for the Mayor of London, Author of Future Practice: Conversations from the Edge of Architecture. Ph.D. from RMIT University in Architecture.

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A_New_Path_for_Design
46:54

A New Path for Design

Compilation Part 4 of 4

Design’s traditional role was to create solutions for people using appropriate tools and materials. As our social and environmental challenges grow in urgency and complexity, our tools and materials become increasingly intelligent and autonomous. Today’s designers may play a pivotal role in society by giving emerging technologies tangible form and helping people grasp the downstream implications of today’s choices—creating preferable futures for humanity and the planet.

Aaron_Koblin
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Aaron Koblin

Within

Artist, Co-founder and CTO of virtual and augmented reality company Within. Work in the collections of the Museum of Modern Art (MoMA), the Victoria & Albert Museum, and the Centre Pompidou. Formerly Director of the Data Arts Team, at the Google Creative Lab, Abramowitz Artist in Residence at MIT.

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Matt_Jones
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Matt Jones

Google AI

Principal Designer, Google AI, Advisory Board Member at Copenhagen Institute of Interaction Design. Formerly Design Director at Google Research & Machine Intelligence, Principal at BERG, Visiting Tutor at Royal College of Art, Co-founder and Lead Designer of Dopplr, Internet Portfolio Executive at BBC, UX director at Nokia.

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Casey_Reas
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Casey Reas

Processing

Artist, Co-creator of the Processing programming language for the visual arts, and Professor at University of California, Los Angeles. Work in the collections of the Centre Pompidou, and the San Francisco Museum of Modern Art (SFMOMA). Formerly Associate Professor at Interaction Design Institute Ivrea.

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Rosanne_Somerson

Rosanne Somerson

Rhode Island School of Design

President of Rhode Island School of Design. Founder of the Furniture Design department, Co-editor of The Art of Critical Making, and maintains her professional studio practice Rosanne Somerson Furniture. Formerly Professor, Department Head of Furniture Design, Provost at Rhode Island School of Design.

David_Rose

David Rose

MIT Enchanted Objects

Vice President Vision Technology at Warby Parker, Lecturer and Researcher at MIT Media Lab, Author of Enchanted Objects. Formerly Board Member and Instructor at Copenhagen Institute of Interaction Design, Futurist in Residence at IDEO, CEO of Ditto Labs, CEO of Vitality, Founder and CEO of Ambient Devices, Lecturer at Harvard University Graduate School of Design.

Heather_Dewey–Hagborg_Ph.D.

Heather Dewey–Hagborg Ph.D.

Bio–hacker

Transdisciplinary artist and educator. Her work is held in public collections of the Centre Pompidou, the Victoria and Albert Museum, and the New York Historical Society, among others. Heather is an artist fellow at AI Now, an Artist-in-Residence at the Exploratorium, as well as Science Center, and is an affiliate of Data & Society.

Timo_Arnall_Ph.D.

Timo Arnall Ph.D.

Playdeo

Co-founder of Playdeo. Formerly Co-founder of Ottica, Creative Director at BERG, Visiting Faculty at Copenhagen Institute of Interaction Design, Visiting Lecturer at Interaction Design Institute Ivrea, and Umeå University. Ph.D. from the Oslo School of Architecture and Design (AHO).

Zach_Lieberman

Zach Lieberman

openFrameworks

Artist, Co-founder of the School for Poetic Computation, Co-creator of the openFrameworks programming language for creative coding. Formerly Assistant Professor of Computational Design at Parsons School of Design, resident at Ars Electronica Futurelab and Eyebeam.

Zaza_Zuilhof

Zaza Zuilhof

Tellart

Design Director at Tellart. Zuilhof works closely with clients, partners and Tellart's internal team, to give form to strategies, installations and exhibitions. She frequently teaches workshops at Copenhagen Institute of Interaction Design.

Gillian_Crampton_Smith_&_Philip_Tabor_Ph.D.

Gillian Crampton Smith & Philip Tabor Ph.D.

Interaction Design Institute Ivrea & Iuav University of Venice

Crampton Smith, Honorary Professor at University of Applied Sciences Potsdam, was Professor of Computer Related Design at Royal College of Art. Tabor was Director of Bartlett School of Architecture, University College London. They taught at Interaction Design Institute Ivrea, of which Crampton Smith was Founder-Director, and established Interaction Design masters programmes at Iuav University of Venice and tech accelerator H-Farm.

Stuart_Candy_Ph.D.

Stuart Candy Ph.D.

School of Design at Carnegie Mellon University

Futurist and Associate Professor, Carnegie Mellon University School of Design, Director at Situation Lab. Formerly Foresight and Innovation Leader at Arup, Professor in hybrid design-futures approaches at leading design schools around the world. Active actor in the establishment of Experiential Futures. Ph.D. from University of Hawaii at Manoa in Futures Studies.

Anab_Jain_&_Jon_Ardern

Anab Jain & Jon Ardern

Superflux

Jain is a Co-founder and Director of Superflux, and Professor of Design at the University of Applied Arts in Vienna. Ardern is a Co-founder and Designer of Superflux. Work exhibited at the Museum of Modern Art (MoMA), the National Museum of China, and the Victoria & Albert Museum in London.

James_Bridle

James Bridle

Artist

Artist and writer working across technologies and disciplines. His artworks have been commissioned by galleries and institutions and exhibited worldwide. His writing has appeared in magazines and newspapers including Wired, Domus, the Atlantic, the Guardian and the Observer. He lectures regularly at conferences, universities, and other events.

Robin_McNicholas_&_Ersin_Han_Ersin

Robin McNicholas & Ersin Han Ersin

Marshmallow Laser Feast

McNicholas is a Founder and Creative Director at Marshmallow Laser Feast. Ersin is a Partner and Director at Marshmallow Laser Feast. The collective specializes in virtual reality, augmented reality, haptic technology for social good.

Golan_Levin

Golan Levin

Carnegie Mellon University

Artist, Professor of Electronic Art at Carnegie Mellon University, and Director of the Frank-Ratchye STUDIO for Creative Inquiry. Formerly Adjunct Faculty at Parsons School of Design, and Interaction Designer and Research Scientist at Interval Research.

Claire_L._Evans

Claire L. Evans

Author

Writer and singer/coauthor of the pop group YACHT. Founding editor of Terraform, VICE's science-fiction vertical. She is the former futures editor of Motherboard, and a contributor to VICE, Rhizome, The Guardian, WIRED, and Aeon. Evans is an advisor to design students at Art Center College of Design and a founding member of the cyberfeminist collective Deep Lab.

Mike_Kuniavsky

Mike Kuniavsky

PARC

Head Of Design at PARC, a Xerox Company. Co-founder of design consultancy Adaptive Path and ubiquitous computing device studio ThingM. Author of Observing the User Experience: A Practitioner's Guide to User Research, and Smart Things: Ubiquitous Computing User Experience Design.

Jan–Christoph_Zoels

Jan–Christoph Zoels

Experientia

Co-founder and Creative Director of Experientia, and Visiting Professor at Domus Academy. Formerly Visiting Professor at Copenhagen Institute of Interaction Design, Visiting Professor at Banff New Media Institute, Senior Associate Professor at Interaction Design Institute Ivrea, Assistant Professor at Rhode Island School of Design.

Dan_Hill

Dan Hill

Arup

Associate Director at Arup, Visiting Professor at Bartlett School of Architecture, University College London, and Adjunct Professor at RMIT, Mayor of London's Design Advocate. Formerly Executive Director of Future Cities Catapult, CEO of Fabrica, Strategic Design Lead at Sitra, Head of Interactive Technology and Design at BBC.

Jack_Schulze

Jack Schulze

Playdeo

Co-founder and CEO at Playdeo, Visiting Faculty at Copenhagen Institute of Interactive Design. Formerly Co-founder of Ottica, Co-founder of BERG, Co-founder of Schulze & Webb, Associate Lecturer at Central Saint Martins, University of the Arts London.

Bill_Verplank_Ph.D.

Bill Verplank Ph.D.

Stanford University

Visiting Lecturer at Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA) and d.school. Formerly Area Chair at Interval Research, Interaction Design and Human Factors at ID2 (now IDEO), Human Factors Researcher at Xerox. Ph.D. from MIT in Mechanical Engineering on man-machine systems.

Simona_Maschi_Ph.D.

Simona Maschi Ph.D.

Copenhagen Institute of Interaction Design

Co-founder and CEO of Copenhagen Institute of Interaction Design. Formerly Faculty at 180° Academy, Lecturer at Designskolen Kolding, Associate Professor and Researcher at Interaction Design Institute Ivrea. Ph.D. from Politecnico di Milano in Industrial Design and Multimedia Communication.

Einar_Sneve_Martinussen_Ph.D.

Einar Sneve Martinussen Ph.D.

Oslo School of Architecture and Design

Co-founder of Voy, Associate Professor and Coordinator of Interaction Design at the Oslo School of Architecture and Design. Organiser and Host of digital urban life conference Digitalt Byliv. Ph.D. from the Oslo School of Architecture and Design in Interaction Design (AHO) on networked cities, social media and design.

Tom_Igoe_&_Dan_O'Sullivan

Tom Igoe & Dan O'Sullivan

NYU ITP

Igoe is an Arts Professor at NYU ITP, Core Partner at Arduino LLC., Author of Making Things Talk. O'Sullivan is Associate Dean at NYU Tisch School of the Arts, and Chair of NYU ITP, Co-author of Physical Computing with Igoe. Formerly Fellow at Interval Research, Eyebeam Artist in Residence, Research Scientist at Intel, Microsoft, Developer of QuickTimeVR at Apple.

Euro_Beinat_Ph.D.

Euro Beinat Ph.D.

Naspers Limited

Global Lead Data Science and Artificial Intelligence at Naspers Limited. Founder of Numerico, Co-founder of Data Science for Social Good, Board Member and Advisor at Collective Sensing Research, Professor of Data Science and Geoinformatics at University of Salzburg. Formerly Vice President at Zebra Technologies. Ph.D. from Tinbergen Institute in Economics.

Sabrina_Verhage

Sabrina Verhage

Creative Coding Amsterdam Tellart

Artist, Technologist at Tellart, and Co-founder of Creative Coding Amsterdam, a monthly meetup for creative coding enthusiasts. Verhage frequently visits and volunteers at media art and technology events throughout Europe.

Nicholas_Felton

Nicholas Felton

Feltron

Designer translating data into objects and experiences. Author of Feltron Annual Reports credited to have inspired the design of Facebook’s Timeline, Co-founder of Daytum, and Reporter App. Named a top 50 designer in America by Fast Company. Work in the collection of the Museum of Modern Art (MoMA). Formerly Product Designer at Facebook, Adjunct Professor NYU.

Mimi_Son_&_Elliot_Woods

Mimi Son & Elliot Woods

Kimchi and Chips

Co-founders of South Korea-based experimental art studio Kimchi and Chips and winners of the Award of Distinction at Ars Electronica. Woods is a digital media artist and has extensively contributed to the openFrameworks and VVVV creative coding platforms. Son is an artist and Adjunct Professor at Ewha Womans University, Seoul.

Fabien_Girardin_Ph.D.

Fabien Girardin Ph.D.

Near Future Laboratory

Co-founder and Partner of Near Future Laboratory. Formerly Co-CEO at BBVA Data & Analytics, Co-creator of Quadrigram a visual programming environment to sketch with data. Ph.D. from Universitat Pompeu Fabra (UPF) in Computer Science and Digital Communications.

Regina_Bittner_Ph.D.

Regina Bittner Ph.D.

Bauhaus Dessau Foundation

Head of the Bauhaus Dessau Foundation Academy. Professor and Developer of postgraduate programs in design, Bauhaus and architectural research. Curator of numerous exhibitions on Bauhaus and the cultural history of modernism. Ph.D. from the Institute for European Ethnology at the Humboldt Universität in Berlin in Cultural Anthropology.

Lavrans_Løvlie

Lavrans Løvlie

LiveWork

Partner and Design Lead at PwC Norway, Board Member of No Isolation, Founding partner of Live|Work, the world’s first service design agency. Co-author of Service Design from Insight to Implementation, and Service Design for Business. Formerly Board Member of DOGA, Visiting Professor at Interaction Design Institute Ivrea.

Scott_Smith

Scott Smith

Changeist

Founder and Managing Partner of Changeist. Lead Instructor in Strategic Foresight/Futures at Dubai Future Academy, Visiting Professor in Innovation & Futures Thinking at IED Barcelona. Formerly Visiting Lecturer at School of International Futures, Lead instructor at the Futures Institute at Duke University TIP.

Matt_Cottam_&_Nick_Scappaticci

Matt Cottam & Nick Scappaticci

Tellart

Cottam is the Co-founder & CDO at Tellart, and Faculty at Copenhagen Institute for Interaction Design. Scappaticci is the Co-founder and CEO at Tellart, and Adjunct Faculty at Rhode Island School of Design.

James_George,_Alexander_Porter_&_Yasmin_Elayat

James George, Alexander Porter & Yasmin Elayat

Scatter

George is a Co-founder and CEO of Scatter, Co-founder of Depthkit, Adjunct Professor at NYU ITP. Porter is a Co-founder and CPO of Scatter, Co-founder of Depthkit, Adjunct Professor at NYU ITP. Elayat is a Co-founder and CMO of Scatter, Adjunct Professor at NYU ITP.

Dave_Gray

Dave Gray

XPLANE

Founder of XPLANE, Founder and CEO at The School of the Possible. Author of Selling to the VP of NO, Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers, The Connected Company, and Liminal Thinking.

Matt_Ward

Matt Ward

Goldsmiths, University of London

Senior Lecturer, Head of the Department of Design, Goldsmiths, University of London, Co-founder of DWFE. Formerly research affiliate at MIT Media Lab, and Interaction Design at Royal College of Art, Design Researcher at NCR Knowledge Lab.

Wendy_Ju_Ph.D.

Wendy Ju Ph.D.

Cornell Tech

Assistant Professor in Information Science at the Jacobs Technion-Cornell Institute at Cornell Tech in New York City. Formerly Executive Director of Interaction Design at the Center for Design Research at Stanford University, Associate Professor at California College of the Arts. Ph.D. from Stanford University in Design, Mechanical Engineering.

Nicolas_Nova_Ph.D.

Nicolas Nova Ph.D.

Near Future Laboratory

Founding partner of Near Future Laboratory, Associate Professor at the Geneva School of Arts and Design (HEAD). Formerly curator of LIFT conferences. Ph.D. from the University of Geneva in Social Sciences, as well as a Ph.D. from the Swiss Institute of Technology (EPFL) in Human-Computer Interaction.

Maia_Garau_Ph.D.

Maia Garau Ph.D.

Tellart

Strategy Director at Tellart. Formerly Senior Consultant at XPLANE, Senior UX Consultant at Dynamic Diagrams, Visiting Lecturer at Copenhagen Institute of Interaction Design, Visiting Lecturer at Umeå Institute of Design (UID), Adjunct Faculty at Rhode Island School of Design. Ph.D. from University College London in Computer Science on virtual environments.

Julian_Bleecker_Ph.D.

Julian Bleecker Ph.D.

Near Future Laboratory

Co-founder of Near Future Laboratory, and Co-founder and CTO of Omata Inc. Formerly artist-in-residence at Eyebeam, Assistant Professor at the University of Southern California (USC) Interactive Media Division. Ph.D. from the University of California Santa Cruz (UCSC) in the History of Consciousness.

Durrell_Bishop

Durrell Bishop

Line-us

Co-founder of Line-us. Formerly Designer at SAM Labs, Designer at BERG, Partner at Luckybite, Interaction Designer at IDEO, Co-founder of Itch, Researcher at Royal College of Art, Visiting Researcher at Interval Research, and Designer at Apple Advanced Technology Group. Visiting Faculty at Copenhagen Insititute of Interaction Design.

Alexander_Chen

Alexander Chen

Google Creative Lab

Creative Director at Google Creative Lab in New York. His projects explore how music and code is interconnected and include mta.me, baroque.me, Les Paul Doodle, Chrome Music Lab.

Theo_Watson_&_Emily_Gobeille

Theo Watson & Emily Gobeille

openFrameworks & Design IO

Watson is an Artist, Co-creator of the openFrameworks programming language for creative coding, Partner and Creative Director at Design I/O, Associate at YesYesNo. Gobeille is an Artist, Partner and Creative Director at Design I/O, and Associate at YesYesNo.

Tea_Uglow

Tea Uglow

Google Creative Lab

Creative director of Google Creative Lab in Sydney, after founding Google Creative Lab in London. Her projects include Editions at Play, Hangouts in History, Dream40, Chrome Web Lab, Life in a Day, and the YouTube Symphony Orchestra. Board Member at Biennale of Sydney. Formerly Royal Academy of Arts, the Wellcome Trust, Random House, and Christian Aid.

Ben_Cerveny

Ben Cerveny

The Foundation for Public Code

Director, The Foundation for Public Code, Faculty at Strelka Institute for Media, Architecture and Design. Formerly Co-founder and President of TEEM, Design Fellow at Samsung. Formerly, Advisor to Foresight Group at Arup, Board Member Grey Area, Director of Experience Design Lab at Frog Design, Co-founder of Flickr.

Matt_Cottam_&_Jan–Christoph_Zoels

Matt Cottam & Jan–Christoph Zoels

Tellart & Experientia

Cottam is the Co-founder & CDO at Tellart, Faculty at Copenhagen Institute for Interaction Design. Zoels is a Creative Director, Senior Partner, and Co-founder of Experientia, a Visiting Professor at Domus Academy. Formerly Visiting Lecturer at Copenhagen Institute of Interactive Design, Senior Associate Professor at Interaction Design Institute Ivrea.

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